Metal Flowers – Part 1

In the first part of this HOWTO we will take apart the Metal Flowers Teaser and deal with the modelling (using the underrated Mograph Extrude Deformer) and the animation of the blossoms (using the powerful Range Mapper xpresso node).

I’ll start recording the second part of the tutorial early next week, so if there’s someting else in particular you’d like to know about the teaser, drop me a line in the comments and I’ll see if I can cover it, as well.

Related Links

See Mike’s approach to curly shapes using Joints

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  1. hiro

    hi i really like the way you explain, apreciatte your effort it’s a big big apport to social engineering.
    thanks bro love and peace.!

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